Use Recipes for ingredients
Start here when you need to verify a Staff, weapon, or armor category and the exact result shown by the live preview.
Do not treat an old ingredient list as current without a named in-game result.Recipes & material planning
Verified Iron Soul Dungeon Forge materials for Light, Staff, and Heavy weapon categories, plus clear boundaries for named, Fist, Scythe, Bow, and Hell weapon recipes.
Quick Answer
The current public record supports category-level Forge materials, not a fixed ingredient list for every named weapon. Light is recorded at 3 ore units and 100%, Staff at 10 and 80%, and Heavy at 16 and 100%; confirm every named result in the live Forge preview before spending materials.
Guide
These pages answer different questions so a crafting decision does not depend on a copied combination or a generic Forge tip.
Start here when you need to verify a Staff, weapon, or armor category and the exact result shown by the live preview.
Do not treat an old ingredient list as current without a named in-game result.Open the Forge guide when comparing input quality, a displayed multiplier, affixes, and the current build bottleneck.
A useful forge result is not the same as a valid recipe.Guide
These are community-verified category inputs, not fixed recipes for Fiery Iron Sword, Fast Blade, Heavy Sword, or every other named weapon.
The community Forging record lists Light weapons at 3 ore units and 100%.
Recorded role: low-cost melee and movement-oriented play. A named Light weapon still requires a live result preview.The community Forging record lists Staffs at 10 ore units and 80%.
Recorded role: ranged spacing, control, and skill rotation. This does not identify a fixed named Staff recipe.The community Forging record lists Heavy weapons at 16 ore units and 100%.
Recorded role: slower, higher-commitment melee pressure. Confirm the named result before committing materials.Guide
Material quantity, multiplier, and the Forge pool influence the outcome. They do not prove that one named weapon has one permanent recipe.
Guide
Fiery Iron Sword, Fast Blade, and Heavy Sword have useful documented combat profiles, but the reviewed public sources do not provide a current fixed material formula for each named weapon.
Guide
Official update logs confirm the following availability paths. They do not publish the exact current material combinations.
Update 11.2 adds the Gun type and Rogue Pistols through the Season III event.
Joker Coins from the Dark Joker challenge redeem Rogue Pistols; current Forge ingredients and named results are not published.Update 10 identifies Bow blueprints through the Season Store and Wheel of Luck for forging.
The current materials and named outcomes must be read from the live Forge preview.Updates 10 and 10.6 confirm Fist forging, including three weapons at Shattered Land.
The official log confirms the path, not a complete material table or current skill values.Updates 10.5 and 10.6 place Scythe forging at Shattered Land.
Check the live category and preview instead of applying an older sword combination.Update 10.5 adds Hell Ores with Hell weapons and armor in Tartarus Hell Mode.
No official exact Hell Ore quantity or named weapon recipe is published.Guide
Use the live result panel as the source of record for a craft.
Source notes
Facts on this page are limited to official records or claims repeated by independent public sources. Hidden formulas and unstable rates are left out.
FAQ
The current community record supports Light, Staff, and Heavy category inputs. Fixed recipes for individual named weapons still need a current in-game preview or stronger independent evidence.
The community Forging record lists the Staff category at 10 ore units and 80%. Use the live result preview to validate the specific Staff and ingredients before confirming.
The category, material quantity, or recipe may have changed. Remove the materials and rebuild the combination only when the live preview identifies the intended result.
The official game description confirms monster drops and dungeon runs feed the forge loop. Specific materials should be matched to the current dungeon and item preview.
No. Treat Light Armor, Heavy Armor, Staffs, and other weapon categories as separate forge outcomes.
Updates 10.5 and 10.6 place Scythe and new Fist weapon forging at Shattered Land. Confirm the current Forge ingredients and named result in game before spending materials.
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